﻿/*                       NOTICE
 * 
 * This software was produced for the U. S. Government
 * under Contract No. FA8721-10-C-0001, and is
 * subject to the Rights in Noncommercial Computer Software
 * and Noncommercial Computer Software Documentation Clause
 * (DFARS) 252.227-7014 (JUN 1995)
 * 
 * Approved for Public Release: 11-2435
 * © 2011 The MITRE Corporation. All Rights Reserved. 
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GRIP
{
    /// <summary>
    /// A holder class encapsulating all of the settings associated with a KinectAdapter.
    /// Use this to define the initial conditions of the device.
    /// </summary>
    public class KinectSettings : ISettingManager
    {
        /// <summary>
        /// The adapter's finger tracking mode (defaults to FingerModes.Asynchronous)
        /// </summary>
        public KinectAdapter.FingerModes FingerMode = KinectAdapter.FingerModes.Asynchronous;

        /// <summary>
        /// True to allow "guessed" contacts that the Kinect can't confidently track,
        /// false to only allow confirmed contacts. Defaults to false.
        /// </summary>
        public bool AllowInferredContacts = false;

        /// <summary>
        /// The name of the application using the KinectAdapter (for TUIO messages).
        /// </summary>
        public string Source = "undefined";

        /// <summary>
        /// The length of time, in milliseconds, a contact has to be tracked consistently
        /// before it's considered alive. Used for filtering momentary flickers.
        /// </summary>
        public int KinectEntryBufferTime = 200;

        /// <summary>
        /// The length of time, in milliseconds, a contact has to not be tracked
        /// before it's considered dead. Used for filtering momentary flickers.
        /// </summary>
        public int KinectExitBufferTime = 200;

        /// <summary>
        /// The mode of RGB capture to use.
        /// </summary>
        public KinectAdapter.RGBModes RGBMode = KinectAdapter.RGBModes.On640x480;

        public bool UseRealtimeImageAlignment = true;
    }
}
